You step off the bus into a snowdrift outside Anton Petrov’s new house, and before your family unpacks, local kids in animal masks are already watching from the fence. That’s how Tiny Bunny opens: not a scare, but an invitation from a fox girl named Alisa and a boy behind an owl mask.
| Genre | Psychological horror visual novel |
| Structure | Point-and-click |
| Episodes | Prologue plus five episodes |
| Protagonist | Anton Petrov |
| Setting | Remote Siberian village, late 1990s |
The game plays like most visual novels: click dialogue and choose Anton’s responses. New players treat early choices like a dating sim, picking whatever sounds kindest, and that’s the first thing the game quietly punishes. Being polite to Wolf or Teddy just changes what comes next; the interface never confirms it mattered.
That silence is the most common complaint in the discussions.
Route is the branching path tied to whichever masked kid Anton spends time with. The mask is what players discuss most: once Anton wears the rabbit face, small shifts in how he thinks start showing.
Completionists chasing every ending replay from the Prologue menu, since route flags save invisibly.
Early on, the horror stays domestic: Karina’s arguments with Anton’s father, a strict school, Olya missing her old town. Once Anton starts tracing the missing boys, the folklore layer opens, and by Episode II one masked kid already feels wrong. Episode III is where most players say the tone breaks; Wolf turns openly wrong and the masks start looking less like costumes. By Episode IV, the Bunny identity hung on Anton pays off in a reveal that recolors every earlier scene.
Players who came for slow-burn dread over cheap shocks rate the first four episodes highest. The community splits on Episode V: after its 2025 release, reviews complained the branching endings contradict each other instead of resolving the missing-children plot, and fans admit it feels rushed next to Episodes III and IV.
Tiny Bunny held around 82 percent positive ratings on Steam through early access, and Episode V brought fresh negative reviews about the endings.
Technically yes: the fifth episode’s 2025 release closed Anton’s arc after the story began as a 2020 prologue. Whether it feels finished is the real argument — the finale splits into endings tied to choices with Alisa and Wolf, and players often finish one, look up the rest, and end up more confused than satisfied.
Tiny Bunny earns its reputation less from any single scare than from how long it lets Anton’s ordinary problems curdle into something wrong, mask by mask, until wearing that rabbit face stops feeling like play-acting. It isn’t tidy, especially once Episode V hands out endings that argue with each other, but people keep discussing the version where a boy in a Siberian village learns Alisa and Wolf were never just playing dress-up.